+1 Upgrade Per Kill tiers: the Leather to MAXED ladder
All 8 armor tiers in +1 Upgrade Per Kill in order, what a kill and a death do to your Upgrade, and which leaderboards track your climb.
How we checkThe ladder has 8 tiers: Leather, Copper, Iron, Full Diamond, Ruby, Shadow, Prism and MAXED. Every kill moves your gear up one step and every death resets it to zero, unless you use a Gear Saver. The developer does not publish how many kills each tier takes.
On this page
Applies to
- Version
- Live Roblox build, last updated 2026-10-25
- Platforms
- Roblox
- Last checked
Tier order, the reset rule, the bonus XP rule and leaderboard names come from the developer's game description. Kills per tier are not published.
8 / 8 entries
| 1 | Leather | First tier on the ladder. |
| 2 | Copper | — |
| 3 | Iron | — |
| 4 | Full Diamond | Reaching it fast is tracked by the Fastest Diamond leaderboard. |
| 5 | Ruby | — |
| 6 | Shadow | — |
| 7 | Prism | Last named armor tier before MAXED. |
| 8 | MAXED | Top of the ladder. |
Sources & verification ↗ · Last checked:
Original diagram made for this wiki, not a game screenshot.
The ladder, in order
The developer's description lists the ladder as Leather → Copper → Iron → Full Diamond → Ruby → Shadow → Prism → MAXED. The table above shows the same order so you can see at a glance how far a given player is from the top.
The ladder is about gear: each step upgrades the equipment you carry into the next fight. The game uses "real armor", so expect a player several tiers above you to be harder to bring down.
What changes your Upgrade
| Event | Effect | Source |
|---|---|---|
| You get a kill | Gear upgrades by one step | Developer description |
| You die | Upgrade goes back to zero | Developer description |
| You die with a Gear Saver | You keep your armor | Developer description |
| You kill a high-Upgrade player | Bonus XP | Developer description |
Because a death wipes the whole climb, the cost of dying grows with every kill. A player at Prism risks far more in a fight than a player in Leather. That is the core tension of the game.
Climbing efficiently
These tips follow from the rules above; they are our advice, not developer statements.
- Take fights you can finish. One kill is worth one step whoever you kill, so a quick win against a low-tier player moves you up just as much as a long duel.
- Hunt high-Upgrade players for XP, not for steps. The description promises bonus XP for those kills, not extra upgrade steps.
- Decide your risk before a fight. Near the top of the ladder, walking away from a bad fight protects many kills of progress. Gear Saver is the only official way to keep armor after a death.
- Pick a class that covers your weak spot. If you keep dying while chasing or escaping, see the class kits.
Leaderboards tied to the ladder
The description names three leaderboards:
- Best Streak – your longest run of kills without dying.
- Top Kills – total kills.
- Fastest Diamond – how quickly you reach Full Diamond, the fourth tier.
Fastest Diamond rewards a clean early climb, so the first few fights of a life matter most if you are chasing it.
What we have not confirmed
Fan sources report an on-screen "Upgrade x/34" counter, which would mean 34 steps in total, but we have not been able to verify it or how those steps split across tiers. Weapon upgrades and per-tier stats are also not published by the developer.
Quick answers
Frequently asked questions
How many kills does it take to reach MAXED?+
The developer has not published this. Each kill is one upgrade step, but the number of steps inside each tier is not stated officially, so we do not list a kill count.
Do you keep your tier after leaving the server?+
The developer only states that a death sends you back to zero. We have not confirmed what happens to your Upgrade when you leave, so assume a run is tied to staying alive in the current match.
Sources & verification
- Official Roblox game page – tier ladder, reset rule, leaderboardsLast checked: 2026-10-26
- Roblox games API – official description textLast checked: 2026-10-26